‘Jeopardy’ Winner Arthur Chu Opens Up About GamerGate
Chu became involved in the social issue after winning in numerous "Jeopardy" games from February to March of this year. He became an online journalist who mainly focuses on news about the gaming community. Many of his articles for the Daily Beast are related to the GamerGate controversy.
According to Chu, GamerGate may have been spawned by the environment endorsed by most video games to their players.
"Gaming has always tended to attract people who feel particularly outcast by society, and in a perverse way has 'trained' us to be desperately attached to 'winning' in our little simulated realities, to being catered to and made to feel important," he told Tech Crunch.
"It's a community that, because it's been cut off from the 'mainstream,' has been seen as a refuge for 'un-PC' entertainment aimed at straight young men, filled with unapologetic sex and violence," Chu added.
He then noted that GamerGate may never be fully stopped and will forever remain a part of the gaming community.
"GamerGate's never going to 'concede' or 'surrender' - anyone left in the movement after all the horrible stuffs that happened is by definition going to be too entrenched to do any such thing," he said.
"GamerGate will always be around as a kind of 'voting bloc' or base camp within our subculture, a sort of sub-culture," Chu continued.
Despite the saying that online abuse and misogyny will never be eliminated from the gaming culture, Chu believes GamerGate's presence can be lessened through joint efforts by various groups in the community.
"The more people hear about their awfulness, the more media coverage they get, the more in-the-know advertisers like Blizzard stand up and reject them, the harder that will be to get away with," Chu said.
"Eventually, once their reputation is shot enough, they stop winning regular victories, and they start getting demoralized, people will peel off just from fatigue," he added.
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